Design
Some people create beautiful perspective illustrations to visualise and storyboard their virtual reality designs And it’s tempting to think you’re not a strong designer if you’re not doing that too…
Planning out a linear VR experience requires thinking about where the viewers attention might be. Thinking about the focal points…
In traditional cinema, TV, or even the more modern phone screen, there’s limited screen real-estate. But removing that limitation creates a design problem…
A deep dive into carefully considered date formatting, line length and general typography attributes of filenames…